Ilias, вам никто не запрещает включить эти файлы в своей проект через include и тем самым все будет определено
в смысле координаты в ручную выводить
 
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			Отправлено 27 June 2016 - 04:57
сделал заново на absolute чтобы просто ~нормально было,
<-------------------------------------|да buttons маловаты немного ) (в ручную координаты для всех | было бы выводить .. ) )
Сообщение отредактировал Ilias: 27 June 2016 - 04:58
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			Отправлено 09 November 2016 - 15:00
можно ли создать group с controls и добавить её в display с содержимым одной командой?
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			Отправлено 10 November 2016 - 04:32
*с содержим в display
(можно ли:
adi.hpp
class controls{
	class g: RscControlsGroup{
		idc = 0;
		x = 0.885188 * safezoneW + safezoneX;
		y = 0.717 * safezoneH + safezoneY;
		w = 0.107 * safezoneW;
		h = 0.232 * safezoneH;
		class controlsbackground{
			class st: RscStructuredText{
				idc = -1;
				text="Step:<br/>= - +5degree<br/>- - -5degree<br/>q - tyrn left<br/>e - tyrn right<br/>pageup - move up<br/>pagedown - move down<br/>8(num) - tyrn front<br/>5(num) - tyrn back<br/>space - drop|pick up<br/>f = place";
				x = 0.886188 * safezoneW + safezoneX;
				y = 0.708 * safezoneH + safezoneY;
				w = 0.105 * safezoneW;
				h = 0.21 * safezoneH;
			};
		};
		class controls{
			class at: RscText{
				idc = 1;
				text="5";
				x = 0.958375 * safezoneW + safezoneX;
				y = 0.708 * safezoneH + safezoneY;
				w = 0.02625 * safezoneW;
				h = 0.028 * safezoneH;
			};
		};
	};
}; 
initplayerlocal.sqf
finddisplay 46 crtlcreate['g',0];
)
Сообщение отредактировал Ilias: 10 November 2016 - 04:40
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			Отправлено 18 March 2018 - 05:22
Не подскажите, как сделать так чтобы кнопка (class RscButton) не мигала?
class RscButton
	{
    
  		access = 0;				//same as above
		idc = -1;				//ID number
		type = CT_BUTTON;		//type of the control
		text = "BUTTON";		//text field
		colorText[] = {1,1,1,1};		//color of the text (currently white)
		colorDisabled[] = {-1,-1,-1,-1};		//color when disabled (currently gray) {0.4,0.4,0.4,0}
		colorBackground[] = {0,0,1,1};			//background color (currently blue)
		colorBackgroundDisabled[] = {-1,-1,-1,-1};		//background color when disabled (currently light gray) {0.9,0.9.0.9,0}
		colorBackgroundActive[] = {-1,-1,-1,-1};		//background color when active (selected, or hovered over) (currently red) {1,0,0,1}
		colorFocused[] = {-1,-1,-1,-1};			//bakcground color when focused (selected) (currently green) {0,1,0,1}
		colorShadow[] = {-1,-1,-1,-1};		//shadow color (currently dark gray) {0.023529,0,0.0313725,0}
		colorBorder[] = {-1,-1,-1,-1};		//border color (currently dark gray)
  		soundEnter[] = {"",0.09,1};			//sound upon hovering over the control (sound, volume, pitch)
    	soundPush[] = {"",0,0};			//sound upon pushing the button (sound, volume, pitch)
    	soundClick[] = {"",0.07,1};			//sound upon clicking the button (sound, volume, pitch)
    	soundEscape[] = {"",0.09,1};		//sound upon releasing the pushed button (sound, volume, pitch)
		x = 0.5;			//position on X axis (0-1)
		y = 0.8;			//position on Y axis (0-1)
		w = 0.2;			//width (0-1)
		h = 0.1;			//height (0-1)
    	style = 2;		//style of the control
    	shadow = 2;			//above
    	font = GUI_FONT_BOLD;	//font type
    	sizeEx = 0.05;			//font size
    	offsetX = 0;		//offset when not pressed on X axis
    	offsetY = 0;		//offset when not pressed on Y axis
    	offsetPressedX = 0.003;			//offset when pressed on X axis
    	offsetPressedY = 0.003;			//offset when pressed on Y axis
    	borderSize = 0;			//border size (duh)
		action = "closedialog 0";	//action executed upon clicking the button (currently closes the dialog itself)
	};		//end: RscButton class
					
					Сообщение отредактировал Blackburn: 18 March 2018 - 05:30
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			Отправлено 18 March 2018 - 14:22
{-1,-1,-1,-1}
где вы такой цвет видели?
colorDisabled[] = {0,0,1,1};		//color when disabled (currently gray) {0.4,0.4,0.4,0}
colorBackground[] = {0,0,1,1};			//background color (currently blue)
colorBackgroundDisabled[] = {0,0,1,1};		//background color when disabled (currently light gray) {0.9,0.9.0.9,0}
colorBackgroundActive[] = {0,0,1,1};		//background color when active (selected, or hovered over) (currently red) {1,0,0,1}
colorFocused[] = {0,0,1,1};	
					
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			Отправлено 18 March 2018 - 15:59
{-1,-1,-1,-1}где вы такой цвет видели?
colorDisabled[] = {0,0,1,1}; //color when disabled (currently gray) {0.4,0.4,0.4,0} colorBackground[] = {0,0,1,1}; //background color (currently blue) colorBackgroundDisabled[] = {0,0,1,1}; //background color when disabled (currently light gray) {0.9,0.9.0.9,0} colorBackgroundActive[] = {0,0,1,1}; //background color when active (selected, or hovered over) (currently red) {1,0,0,1} colorFocused[] = {0,0,1,1};
это я пробовал менять все подряд в надежде что мигание пропадет
Сделай кнопку из Image
а возможно ли картинке задать экшен по нажатию?
зы: разобрался с миганием
Сообщение отредактировал Blackburn: 18 March 2018 - 17:03