Ребята, привет. Есть знатоки, которые знают систему работы звуков в А3?
Смотрите, есть звуки из АЦЕ2 попаданий АТГМ по поверхности металлу и т.д. Там было намного проще с этим. в А3 настройки звука попадний по металлу по факту нету.
Вот исходник кода с А2
lass MissileCore; class MissileBase: MissileCore { soundDefault1[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_ground1.wss",44.6684,1,4000}; soundDefault2[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_ground2.wss",44.6684,1,4000}; soundDefault3[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_ground3.wss",44.6684,1,4000}; soundMetal1[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_armor1.wss",44.6684,1,4000}; soundMetal2[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_armor2.wss",44.6684,1,4000}; soundMetal3[] = {"x\acex_sm\addons\s_wep_explosions\atgm_hit_armor3.wss",44.6684,1,4000}; hitGroundSoft[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitGroundHard[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitMan[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitArmor[] = {"soundMetal1",0.33,"soundMetal2",0.33,"soundMetal3",0.33}; hitIron[] = {"soundMetal1",0.33,"soundMetal2",0.33,"soundMetal3",0.33}; hitBuilding[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitFoliage[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitWood[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitGlass[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitGlassArmored[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitConcrete[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitRubber[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitPlastic[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitDefault[] = {"soundDefault1",0.33,"soundDefault2",0.33,"soundDefault3",0.33}; hitMetal[] = {"soundMetal1",0.33,"soundMetal2",0.33,"soundMetal3",0.33}; hitMetalplate[] = {"soundMetal1",0.33,"soundMetal2",0.33,"soundMetal3",0.33}; };
Попробовал все это вставить в А3. Толку 0. Звука попаданий по металлу нету. Кто знает, отпишитесь