Прошу помочь в решении вопроса.
После обновления Arma 3 перестал работать мой скрипт по аномалиям.
Подхожу к маркеру - реакции нет.
Скрипт создания маркеров.
if (isNil("spawnanomaly")) then { spawnanomaly = true; }; if (isNil("creatanomaly")) then { creatanomaly = true; }; if (isNil("deleteanomaly")) then { deleteanomaly = false; }; while {spawnanomaly} do { if (creatanomaly) then { _num = round(random 200); MarkerH = "anomaly" + str(_num); _blum = round(random 112); namemark = "azona" + str(_blum); _mPos = getMarkerPos namemark; _pos = [_mPos,10,400,0,0,20,0]call BIS_fnc_findSafePos; createMarker [MarkerH,_pos]; MarkerH setMarkerType "mil_objective"; _namearray = ["gravy","jarka","electra","teleport"]; randomname = _namearray select floor random count _namearray; MarkerH setMarkerText randomname; MarkerH setMarkerColor "ColorRed"; }; if (deleteanomaly) then { _nums = round(random 200); MarkerS = "anomaly" + str(_nums); deleteMarker MarkerS; }; sleep 0.02; };
скрипт активации при приближении игрока к маркеру.
if (isDedicated) exitWith {}; sleep 3; while {isNil "tf_Anomalies"} do {diag_log "sleep";sleep 1;}; _null = [] spawn { private ["_Aname, _Aactive, _Adist"]; while {true} do { sleep 0.4; _count_units = count AllUnits; for [{_c = 0}, {_c <= _count_units}, {_c = _c + 1}] do { _jednotka = AllUnits select _c; if (alive _jednotka) then { { _Adist = markerPos _x distance (_jednotka); _Adist2 = markerPos _x distance (player); _Aactive = VAR getVariable [_x,false]; if (!_Aactive) then { if (_Adist < 7) then { VAR setVariable [_x, true, true]; [_x,true,false] remoteExecCall ["anomaly_fnc_Aview"]; }; }; if (_Aactive) then { if (_Adist2 < 3) then { [_x,player,true,false] remoteExecCall ["anomaly_fnc_Ahit"]; }; if (_Adist < 3) then { [_x,_jednotka,true,false] remoteExecCall ["anomaly_fnc_Ahit"]; }; }; if (_Aactive) then { if (_Adist2 < 3) then { nul = [_x] spawn anomaly_fnc_Aeffect; }; }; } forEach tf_Anomalies; }; }; }; };
description.ext
class cfgFunctions { class weather { class main { file = "ALthunder\load"; class alias_thunder_one_effect {}; class alias_thunder_two_effect {}; class alias_weather_effect {}; }; }; class anomaly { class main { file = "script\load"; class Aview {}; class Ahit {}; class AhitElectra {}; class Aeffect {}; class Ahide {}; }; }; }; class CfgRemoteExec { class Functions { mode = 1; jip = 0; class anomaly_fnc_Aeffect { allowedTargets=2; jip = 0; }; class anomaly_fnc_Aview { allowedTargets=2; jip = 0; }; class anomaly_fnc_Ahit { allowedTargets=2; jip = 0; }; class anomaly_fnc_Ahide { allowedTargets=2; jip = 0; }; class anomaly_fnc_AhitElectra { allowedTargets=2; jip = 0; }; class alias_thunder_one_effect { allowedTargets=2; jip = 0; }; class alias_thunder_two_effect { allowedTargets=2; jip = 0; }; class alias_weather_effect { allowedTargets=2; jip = 0; }; }; class Commands { mode = 0; }; };
Сообщение отредактировал Targon: 26 March 2017 - 07:22