Нашел в инете скрипт,показывающий маркеры на игроках.Но надо что бы показывал только на тех,кто в группе.Вопрос:что изменить?
*/ if (isDedicated) exitWith {}; // is server if (!isNil{aero_player_markers_pos}) exitWith {}; // already running private ["_marker","_markerText","_temp","_unit","_vehicle","_markerNumber","_show","_injured","_text","_num","_getNextMarker","_getMarkerColor","_showAllSides","_showPlayers","_showAIs","_l"]; _showAllSides=false; _showPlayers=false; _showAIs=false; if(count _this==0) then { _showAllSides=false; _showPlayers=true; _showAIs=!isMultiplayer; }; { _l=toLower _x; if(_l in ["player","players"]) then { _showPlayers=true; }; if(_l in ["ai","ais"]) then { _showAIs=true; }; if(_l in ["allside","allsides"]) then { _showAllSides=true; }; } forEach _this; aero_player_markers_pos = [0,0]; onMapSingleClick "aero_player_markers_pos=_pos;"; _getNextMarker = { private ["_marker"]; _markerNumber = _markerNumber + 1; _marker = format["um%1",_markerNumber]; if(getMarkerType _marker == "") then { createMarkerLocal [_marker, _this]; } else { _marker setMarkerPosLocal _this; }; _marker; }; _getMarkerColor = { [(((side _this) call bis_fnc_sideID) call bis_fnc_sideType),true] call bis_fnc_sidecolor; }; while {true} do { waitUntil { sleep 0.025; true; }; _markerNumber = 0; // show players or player's vehicles { _show = false; _injured = false; _unit = _x; if( ( (_showAIs && {!isPlayer _unit} && {0=={ {_x==_unit} count crew _x>0} count allUnitsUav}) || (_showPlayers && {isPlayer _unit}) ) && { _showAllSides || side _unit==side player } ) then { if((crew vehicle _unit) select 0 == _unit) then { _show = true; }; if(!alive _unit || damage _unit > 0.9) then { _injured = true; }; if(!isNil {_unit getVariable "hide"}) then { _show = false; }; if(_unit getVariable ["BTC_need_revive",-1] == 1) then { _injured = true; _show = false; }; if(_unit getVariable ["NORRN_unconscious",false]) then { _injured = true; }; }; if(_show) then { _vehicle = vehicle _unit; _pos = getPosATL _vehicle; _color = _unit call _getMarkerColor; _markerText = _pos call _getNextMarker; _markerText setMarkerColorLocal _color; _markerText setMarkerTypeLocal "c_unknown"; _markerText setMarkerSizeLocal [0.8,0]; _marker = _pos call _getNextMarker; _marker setMarkerColorLocal _color; _marker setMarkerDirLocal getDir _vehicle; _marker setMarkerTypeLocal "mil_triangle"; _marker setMarkerTextLocal ""; if(_vehicle == vehicle player) then { _marker setMarkerSizeLocal [0.8,1]; } else { _marker setMarkerSizeLocal [0.5,0.7]; }; if(_vehicle != _unit && !(_vehicle isKindOf "ParachuteBase")) then { _text = format["[%1]", getText(configFile>>"CfgVehicles">>typeOf _vehicle>>"DisplayName")]; if(!isNull driver _vehicle) then { _text = format["%1 %2", name driver _vehicle, _text]; }; if((aero_player_markers_pos distance getPosATL _vehicle) < 50) then { aero_player_markers_pos = getPosATL _vehicle; _num = 0; { if(alive _x && isPlayer _x && _x != driver _vehicle) then { _text = format["%1%2 %3", _text, if(_num>0)then{","}else{""}, name _x]; _num = _num + 1; }; } forEach crew _vehicle; } else { _num = {alive _x && isPlayer _x && _x != driver _vehicle} count crew _vehicle; if (_num>0) then { if (isNull driver _vehicle) then { _text = format["%1 %2", _text, name (crew _vehicle select 0)]; _num = _num - 1; }; if (_num>0) then { _text = format["%1 +%2", _text, _num]; }; }; }; } else { _text = name _x; }; _markerText setMarkerTextLocal _text; }; } forEach allUnits; // show player controlled uavs { if(isUavConnected _x) then { _unit=(uavControl _x) select 0; if( ( (_showAIs && {!isPlayer _unit}) || (_showPlayers && {isPlayer _unit}) ) && { _showAllSides || side _unit==side player } ) then { _color = _x call _getMarkerColor; _pos = getPosATL _x; _marker = _pos call _getNextMarker; _marker setMarkerColorLocal _color; _marker setMarkerDirLocal getDir _x; _marker setMarkerTypeLocal "mil_triangle"; _marker setMarkerTextLocal ""; if(_unit == player) then { _marker setMarkerSizeLocal [0.8,1]; } else { _marker setMarkerSizeLocal [0.5,0.7]; }; _markerText = _pos call _getNextMarker; _markerText setMarkerColorLocal _color; _markerText setMarkerTypeLocal "c_unknown"; _markerText setMarkerSizeLocal [0.8,0]; _markerText setMarkerTextLocal format["%1 [%2]", name _unit, getText(configFile>>"CfgVehicles">>typeOf _x>>"DisplayName")]; }; }; } forEach allUnitsUav; _markerNumber = _markerNumber + 1; _marker = format["um%1",_markerNumber]; while {(getMarkerType _marker) != ""} do { deleteMarkerLocal _marker; _markerNumber = _markerNumber + 1; _marker = format["um%1",_markerNumber]; }; };