Имеется такой код:
/// Стартовый инвентарь нового персонажа /* [ ["uniform class", [array items in uniform]], ["vest class", [array items in vest]], ["backpack class", [array items in backpack]], "headgear class", "goggles class", "Binocular class", ["class primary weapon", [array weapon Linked Items], "Magazine"], ["class secondary weapon", [array weapon Linked Items], "Magazine"], ["class handgun weapon", [array weapon Linked Items], "Magazine"], [array linked items] ] */ /// Статичный пресет /* PlayerStartKit[] = { {"U_C_Citizen_clothes1", {"ItemBandage","itemCanOpener"}}, {"V_Rangemaster_belt", {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","ItemBandage","ItemPainkiller","HandFlashlight","acc_lampflashlight","Battery_mag"}}, {"", {}}, "", "", "Binocular", {"hgun_P07_F", {}, "16Rnd_9x21_Mag"}, {"", {}, ""}, {"", {}, ""}, {} }; */ /// Рандомный пресет PlayerStartKit[] = { {{"U_C_Citizen_clothes1","U_C_Citizen_clothes2","U_C_Citizen_clothes3","U_B_Guerilla2_2_srv","U_B_Guerilla2_3_srv"}, {"ItemBandage"}}, {"V_Rangemaster_belt", {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","ItemBandage","ItemPainkiller","HandFlashlight","acc_lampflashlight","Battery_mag"}}, {{"", "", "B_FieldPack_khk"}, {}}, "", {"G_Sport_BlackWhite", "G_Sport_Blackyellow", "G_Sport_Greenblack", "G_Sport_Checkered", "G_Sport_Red"}, "Binocular", {{"hgun_P07_F", "hgun_Rook40_F"}, {}, "16Rnd_9x21_Mag"}, {{"", "", "hgun_PDW2000_F"}, {}, ""}, {"", {}, ""}, {} }; };
каким образом добавить туда консервный нож ? "itemCanOpener"