Имеется такой код:
/// Стартовый инвентарь нового персонажа
/*
[
["uniform class", [array items in uniform]],
["vest class", [array items in vest]],
["backpack class", [array items in backpack]],
"headgear class",
"goggles class",
"Binocular class",
["class primary weapon", [array weapon Linked Items], "Magazine"],
["class secondary weapon", [array weapon Linked Items], "Magazine"],
["class handgun weapon", [array weapon Linked Items], "Magazine"],
[array linked items]
]
*/
/// Статичный пресет
/*
PlayerStartKit[] = {
{"U_C_Citizen_clothes1", {"ItemBandage","itemCanOpener"}},
{"V_Rangemaster_belt", {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","ItemBandage","ItemPainkiller","HandFlashlight","acc_lampflashlight","Battery_mag"}},
{"", {}},
"",
"",
"Binocular",
{"hgun_P07_F", {}, "16Rnd_9x21_Mag"},
{"", {}, ""},
{"", {}, ""},
{}
};
*/
/// Рандомный пресет
PlayerStartKit[] = {
{{"U_C_Citizen_clothes1","U_C_Citizen_clothes2","U_C_Citizen_clothes3","U_B_Guerilla2_2_srv","U_B_Guerilla2_3_srv"}, {"ItemBandage"}},
{"V_Rangemaster_belt", {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","ItemBandage","ItemPainkiller","HandFlashlight","acc_lampflashlight","Battery_mag"}},
{{"", "", "B_FieldPack_khk"}, {}},
"",
{"G_Sport_BlackWhite", "G_Sport_Blackyellow", "G_Sport_Greenblack", "G_Sport_Checkered", "G_Sport_Red"},
"Binocular",
{{"hgun_P07_F", "hgun_Rook40_F"}, {}, "16Rnd_9x21_Mag"},
{{"", "", "hgun_PDW2000_F"}, {}, ""},
{"", {}, ""},
{}
};
};
каким образом добавить туда консервный нож ? "itemCanOpener"











