class RscActiveText;
class RscListBox;
class RscDisplayInventory_DLCTemplate;
class RscCombo;
class RscDisplayInventory {
scriptName = "RscDisplayInventory";
scriptPath = IGUI;
onLoad = "[""onLoad"",_this,""RscDisplayInventory"",'IGUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')";
onUnload = "[""onUnload"",_this,""RscDisplayInventory"",'IGUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')";
idd = 602;
enableSimulation = 1;
class Colors {
dragValidBgr[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])", 0.5};
dragInvalidBgr[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])", 0.5};
dragValidBar[] = {"(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])", 0.5};
dragInvalidBar[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])", 0.5};
progressBar[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])", 1};
progressBarBgr[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", 0.75};
highlight[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])", "(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])", 0.5};
};
class controlsBackground {};
class controls {
class Background {};
class Title {};
class ButtonOK {};
class ButtonCancel {};
class CA_ContainerBackground : RscText {
idc = 1001;
x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "23 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.05, 0.05, 0.05, 0.7};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class CA_PlayerBackground : RscText {
idc = 1002;
x = "14.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "24.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "22 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.05, 0.05, 0.05, 0.7};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class TitleBackground : RscText {
idc = 1020;
x = "14.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "24.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.1, 0.1, 0.1, 1};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class PlayersName : RscText {
idc = 111;
text = $STR_DIARY_PLAYER_NAME;
x = "15.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "19.8 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class RankBackground : RscText {
idc = 1014;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1.25 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "0.6 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "0.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {1, 1, 1, 0.2};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class RankPicture : RscPicture {
idc = 1203;
text = "\A3\Ui_f\data\GUI\Cfg\Ranks\corporal_gs.paa";
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1.25 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "0.6 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "0.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class ButtonBack : RscActiveText {
idc = 2;
style = 48;
color[] = {1, 1, 1, 0.7};
text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArcadeMap\icon_exit_cross_ca.paa";
x = "38 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {1, 1, 1, 0.7};
colorActive[] = {1, 1, 1, 1};
tooltip = $STR_DISP_CLOSE;
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimary : RscPicture {
idc = 1242;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class BackgroundSlotPrimaryMuzzle : BackgroundSlotPrimary {
idc = 1243;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimaryUnderBarrel : BackgroundSlotPrimary {
idc = 1200;
x = "28.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimaryFlashlight : BackgroundSlotPrimary {
idc = 1244;
x = "30.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimaryOptics : BackgroundSlotPrimary {
idc = 1245;
x = "32.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimaryMagazineGL : BackgroundSlotPrimary {
idc = 1267;
x = "34.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotPrimaryMagazine : BackgroundSlotPrimary {
idc = 1246;
x = "36.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondary : BackgroundSlotPrimary {
idc = 1247;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "11.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondaryMuzzle : BackgroundSlotPrimary {
idc = 1248;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondaryUnderBarrel : BackgroundSlotPrimary {
idc = 1266;
x = "29 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondaryFlashlight : BackgroundSlotPrimary {
idc = 1249;
x = "31.4 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondaryOptics : BackgroundSlotPrimary {
idc = 1250;
x = "33.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotSecondaryMagazine : BackgroundSlotPrimary {
idc = 1251;
x = "36.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgun : BackgroundSlotPrimary {
idc = 1252;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "17 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgunMuzzle : BackgroundSlotPrimary {
idc = 1253;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgunUnderBarrel : BackgroundSlotPrimary {
idc = 1268;
x = "29 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgunFlashlight : BackgroundSlotPrimary {
idc = 1254;
x = "31.4 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgunOptics : BackgroundSlotPrimary {
idc = 1255;
x = "33.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHandgunMagazine : BackgroundSlotPrimary {
idc = 1256;
x = "36.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHeadgear : BackgroundSlotPrimary {
idc = 1257;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotGoggles : BackgroundSlotPrimary {
idc = 1258;
x = "29.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotHMD : BackgroundSlotPrimary {
idc = 1259;
x = "32.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotBinoculars : BackgroundSlotPrimary {
idc = 1260;
x = "35.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotMap : BackgroundSlotPrimary {
idc = 1261;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotGPS : BackgroundSlotPrimary {
idc = 1262;
x = "17.32 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotCompass : BackgroundSlotPrimary {
idc = 1263;
x = "21.76 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotRadio : BackgroundSlotPrimary {
idc = 1264;
x = "19.54 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackgroundSlotWatch : BackgroundSlotPrimary {
idc = 1265;
x = "23.98 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.12 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class ExternalContainerBackground : RscPicture {
colorText[] = {1, 1, 1, 0.1};
idc = 1240;
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "3.7 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "18.4 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class PlayerContainerBackground : ExternalContainerBackground {
idc = 1241;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "14 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class GroundTab : RscActiveText {
idc = 6321;
colorBackgroundSelected[] = {1, 1, 1, 1};
colorFocused[] = {1, 1, 1, 0};
soundDoubleClick[] = {"", 0.1, 1};
color[] = {1, 1, 1, 1};
colorBackground[] = {0, 0, 0, 1};
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "5.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class SoldierTab : GroundTab {
idc = 6401;
x = "7 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "1.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "5.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class GroundContainer : RscListBox {
class DLCTemplate : RscDisplayInventory_DLCTemplate {
class Controls; // External class reference
};
idc = 632;
sizeEx = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
sizeEx2 = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
rowHeight = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
canDrag = 1;
colorText[] = {1, 1, 1, 1};
colorBackground[] = {0, 0, 0, 0};
itemBackground[] = {1, 1, 1, 0.1};
itemSpacing = 0.001;
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "3.7 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "18.4 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class SoldierContainer : GroundContainer {
idc = 640;
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class GroundFilter : RscCombo {
idc = 6554;
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class GroundLoad : RscProgress {
idc = 6307;
texture = "";
textureExt = "";
colorBar[] = {0.9, 0.9, 0.9, 0.9};
colorExtBar[] = {1, 1, 1, 1};
colorFrame[] = {1, 1, 1, 1};
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "22.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class SlotAbstract : GroundTab {
class DLCTemplate : RscDisplayInventory_DLCTemplate {
class Controls; // External class reference
};
idc = 610;
style = 0x30 + 0x800;
color[] = {1, 1, 1, 1};
colorBackground[] = {1, 1, 1, 0.1};
colorBackgroundSelected[] = {1, 1, 1, 0.1};
colorFocused[] = {0, 0, 0, 0};
canDrag = 1;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
};
class SlotPrimary : SlotAbstract {
idc = 610;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = (primaryWeapon player); TMP_Accessories = (primaryWeaponItems player);";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryMuzzle : SlotAbstract {
idc = 620;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryUnderBarrel : SlotAbstract {
idc = 641;
x = "28.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryFlashlight : SlotAbstract {
idc = 622;
x = "30.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryOptics : SlotAbstract {
idc = 621;
x = "32.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryMagazineGL : SlotAbstract {
idc = 644;
x = "34.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotPrimaryMagazine : SlotAbstract {
idc = 623;
x = "36.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "9.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondary : SlotAbstract {
idc = 611;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "11.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = (secondaryWeapon player); TMP_Accessories = (secondaryWeaponItems player);";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondaryMuzzle : SlotAbstract {
idc = 624;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondaryUnderBarrel : SlotAbstract {
idc = 642;
x = "29 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.59 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondaryFlashlight : SlotAbstract {
idc = 626;
x = "31.4 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondaryOptics : SlotAbstract {
idc = 625;
x = "33.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotSecondaryMagazine : SlotAbstract {
idc = 627;
x = "36.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "14.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgun : SlotAbstract {
idc = 612;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "17 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = (handgunWeapon player); TMP_Accessories = (handgunItems player); diag_log('handgunItems оружие');";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgunMuzzle : SlotAbstract {
idc = 628;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgunUnderBarrel : SlotAbstract {
idc = 643;
x = "29 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgunFlashlight : SlotAbstract {
idc = 630;
x = "31.4 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgunOptics : SlotAbstract {
idc = 629;
x = "33.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHandgunMagazine : SlotAbstract {
idc = 631;
x = "36.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHeadgear : SlotAbstract {
idc = 6240;
x = "26.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotGoggles : SlotAbstract {
idc = 6216;
x = "29.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotHMD : SlotAbstract {
idc = 6217;
x = "32.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotBinoculars : SlotAbstract {
idc = 6238;
x = "35.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotMap : SlotAbstract {
idc = 6211;
x = "15.16 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotGPS : SlotAbstract {
idc = 6215;
x = "17.38 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotCompass : SlotAbstract {
idc = 6212;
x = "21.82 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotRadio : SlotAbstract {
idc = 6214;
x = "19.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class SlotWatch : SlotAbstract {
idc = 6213;
x = "24.04 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "20.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class UniformTab : GroundTab {
idc = 6332;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {1, 1, 1, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class UniformSlot : SlotAbstract {
idc = 6331;
x = "15.35 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onLBDrop = "diag_log('UniformSlot onLBDrop'); ['uniform'] call FixUniformAdd;";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class UniformLoad : GroundLoad {
idc = 6304;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "5.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class UniformContainer : GroundContainer {
idc = 633;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "11 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "14 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class VestTab : GroundTab {
idc = 6382;
x = "18.85 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class VestSlot : SlotAbstract {
idc = 6381;
x = "19.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "diag_log('VestSlot onLBDrop'); ['vest'] call FixUniformAdd;";
};
class VestLoad : GroundLoad {
idc = 6305;
x = "18.85 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "5.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class VestContainer : GroundContainer {
idc = 638;
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackpackTab : GroundTab {
idc = 6192;
x = "22.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackpackSlot : SlotAbstract {
idc = 6191;
x = "22.85 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorText[] = {0, 0, 0, 0.5};
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "diag_log('VestSlot onLBDrop'); ['backpack'] call FixUniformAdd;";
};
class BackpackLoad : GroundLoad {
idc = 6306;
x = "22.6 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "5.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class BackpackContainer : GroundContainer {
idc = 619;
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class TotalLoad : GroundLoad {
idc = 6308;
x = "15.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "22.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "23.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class ContainerMarker : GroundTab {
idc = 6325;
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "24 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
onMouseButtonDown = "TMP_Weapon = nil; TMP_Accessories = nil;";
onMouseButtonUp = "TMP_Weapon = nil; TMP_Accessories = nil;";
onLBDrop = "TMP_Weapon = nil; TMP_Accessories = nil;";
};
class GroundMarker : ContainerMarker {
idc = 6385;
x = "1.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "24 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class SoldierMarker : ContainerMarker {
idc = 6405;
x = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
y = "24 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
};
};